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Freespace 2 blue planet
Freespace 2 blue planet







freespace 2 blue planet

I admit I bounced off it hard at first, but was glad I stuck with it. I know very little about the history of this mods development, but I assume this must have been a labor to finish, given how janky FRED can be. I deliberately do not say "community created content" because I havent played a AAA game in years that had the indefinable quality of artistry and beauty that this thing you guys have built possesses. This is one of the finest pieces of content Ive ever seen and ive been around since before hard drives were a thing. I understand you are the lead dev for this project yes? I take back anything negative I said about it. I have never really enjoyed that kind of thing and TBI sent up giant warning signs to me to just uninstall and play something else, but id like to at least find out of it was just a diversion for the sake of variety or meant to introduce what the player can expect. I know at least the first mission of WiH is the normal expected stuff, but im wondering if this is gonna be one of those games that tosses in "different characters" at some point for the sake of variety. I dont want to waste my time getting invested in playing if im just going to eventually have to fly around in capships or some other strange gameplay mechanics. Ive heard WiH is pretty controversial and loved/hated and im wondering if this is part of why.

freespace 2 blue planet

Is this the gameplay that WiH and WiH 2 are going to be built around? I do not want to get spoilered by searching through the wiki at the missions so I figure you folks could give me a simple answer. Controlling a capship is miserable and just plain unfun to me, and I have no interest in it at all. Loaded up The Blade Itself, and wow that pretty much 100% killed any interest I have in continuing through to War in Heaven.









Freespace 2 blue planet